Hello! I’m Matt Bulbul, a senior product designer focused on UI/UX design, visual design, and design systems. With over seven years of experience in user experience design and design systems, I’ve done remote work for agencies, consulted for startups, and collaborated with talented people to create digital products for both business and consumer use.
I love working on complex products that are meaningful and provide the best human-centered experiences that are delightful to use. I create engaging, purposeful visuals and experiences to connect people and ideas.
Over the last ten years, I worked in a diverse number of industries – tech, retail, non-profit, e-commerce, and startup – while always keeping the focus on the user experience and the aesthetics of the product.
I believe in concept, creativity, and simplicity. I enjoy turning business needs, behavioral insights, and technology into inclusive products that people love, and I enjoy creating.
Strava – Staff Product Designer
Jan 2022 – Current
A passionate and committed team, unified by the mission to build the most engaged community of athletes in the world.
Fetch Rewards – Senior Product Designer
March 2021 – Jan 2022
Fetch Rewards is a mobile app that changes the way that people shop and earn rewards for the products that they purchase every day. You can earn free rewards just by scanning your grocery receipts.
King – UX/UI Designer
May 2020 – Dec 2020
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games. Our franchises include Candy Crush, Farm Heroes, Pet Rescue, and Bubble Witch.
Karmia – Senior UX/UI Designer
Sept 2019 – May 2020, San Francisco Bay Area
Collaborated and led the product team to provide tailored user experiences. Helped and mentor junior designers. Developed wireframes, storyboards, mockups, prototypes, and more to communicate interaction and design ideas. Helped UXers for research, interviews, and testing activities to get closer user insights.
Apple – Interactive Production Designer
Aug 2019 – Sept 2019, San Francisco Bay Area
Via Hogarth Worldwide worked at Apple for a new product launch. Collaborated with the product team to provide localized user interface designs. Developed mockups and prototypes for iPhone, iPad, Apple Watch, and Catalina.
BRANDCLINIC – UX/UI Designer
July 2016 – Aug 2019, San Francisco Bay Area
Worked for multiple projects including high-quality UX design solutions through wireframes, visual, and branding guidelines, design systems, flow diagrams, storyboards, site maps, and prototypes.
Le City deluxe – Art Director
April 2014 – July 2016, Florida
Created magazine layout designs, developed templates for e-newsletters, presentations, and sales kits. Designed UI and layouts for social media accounts.
Havas (Euro RSCG) – Graphic Designer
Sept 2010 – April 2014, Dubai
Developed creative concept designs and presentations for clients like Air France, Jotun, and Evian. Oversaw all design projects from conception to delivery.
Designlab – UX Academy
User Experience Design
Designlab – Design 101
Remote User Research, Measuring UX and ROI, Analytics and User Experience, Journey Mapping, Design Exploration, Survey, Interview, Persona & Scenario, Usability Testing, User Flow, Task Flow, A/B Testing.
Design Systems & Style Guides, Visual Brand Identity & Brand Development.
Visual Design, Interaction Design, Wireframes & Mockups, Rapid Prototyping.
Pen and Paper, Figma, Miro, Protopie, Sketch, Zeplin, Jira, Slack, Invision, XD, Photoshop, Illustrator, InDesign, Balsamiq.
English, Russian, Turkish.
Patent pending product design.
St. Francis College Brooklyn, NY 2015 – 2016 Guest Speaker / Branding
Volunteer at Peace Islands Institute helped to organize events and forums to develop perspectives on social issues and build relationships among diverse cultures and traditions.